pub enum PlayerState {
Human,
Zombie,
Zombie0,
Revived,
Corpse,
Other,
}Expand description
Represents the state of a player.
Variants§
Trait Implementations§
Source§impl<'__expr> AsExpression<Nullable<Text>> for &'__expr PlayerState
impl<'__expr> AsExpression<Nullable<Text>> for &'__expr PlayerState
Source§type Expression = Bound<Nullable<Text>, &'__expr PlayerState>
type Expression = Bound<Nullable<Text>, &'__expr PlayerState>
The expression being returned
Source§fn as_expression(self) -> <Self as AsExpression<Nullable<Text>>>::Expression
fn as_expression(self) -> <Self as AsExpression<Nullable<Text>>>::Expression
Perform the conversion
Source§impl AsExpression<Nullable<Text>> for PlayerState
impl AsExpression<Nullable<Text>> for PlayerState
Source§type Expression = Bound<Nullable<Text>, PlayerState>
type Expression = Bound<Nullable<Text>, PlayerState>
The expression being returned
Source§fn as_expression(self) -> <Self as AsExpression<Nullable<Text>>>::Expression
fn as_expression(self) -> <Self as AsExpression<Nullable<Text>>>::Expression
Perform the conversion
Source§impl<'__expr> AsExpression<Text> for &'__expr PlayerState
impl<'__expr> AsExpression<Text> for &'__expr PlayerState
Source§type Expression = Bound<Text, &'__expr PlayerState>
type Expression = Bound<Text, &'__expr PlayerState>
The expression being returned
Source§fn as_expression(self) -> <Self as AsExpression<Text>>::Expression
fn as_expression(self) -> <Self as AsExpression<Text>>::Expression
Perform the conversion
Source§impl AsExpression<Text> for PlayerState
impl AsExpression<Text> for PlayerState
Source§type Expression = Bound<Text, PlayerState>
type Expression = Bound<Text, PlayerState>
The expression being returned
Source§fn as_expression(self) -> <Self as AsExpression<Text>>::Expression
fn as_expression(self) -> <Self as AsExpression<Text>>::Expression
Perform the conversion
Source§impl Clone for PlayerState
impl Clone for PlayerState
Source§fn clone(&self) -> PlayerState
fn clone(&self) -> PlayerState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerState
impl Debug for PlayerState
Source§impl<'de> Deserialize<'de> for PlayerState
impl<'de> Deserialize<'de> for PlayerState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for PlayerState
Source§impl FromSql<Text, Mysql> for PlayerState
impl FromSql<Text, Mysql> for PlayerState
Source§impl PartialEq for PlayerState
impl PartialEq for PlayerState
Source§fn eq(&self, other: &PlayerState) -> bool
fn eq(&self, other: &PlayerState) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl<__DB, __ST> Queryable<__ST, __DB> for PlayerStatewhere
__DB: Backend,
__ST: SingleValue,
Self: FromSql<__ST, __DB>,
impl<__DB, __ST> Queryable<__ST, __DB> for PlayerStatewhere
__DB: Backend,
__ST: SingleValue,
Self: FromSql<__ST, __DB>,
Source§impl Serialize for PlayerState
impl Serialize for PlayerState
impl StructuralPartialEq for PlayerState
Source§impl<__DB> ToSql<Nullable<Text>, __DB> for PlayerStatewhere
__DB: Backend,
Self: ToSql<Text, __DB>,
impl<__DB> ToSql<Nullable<Text>, __DB> for PlayerStatewhere
__DB: Backend,
Self: ToSql<Text, __DB>,
Auto Trait Implementations§
impl Freeze for PlayerState
impl RefUnwindSafe for PlayerState
impl Send for PlayerState
impl Sync for PlayerState
impl Unpin for PlayerState
impl UnsafeUnpin for PlayerState
impl UnwindSafe for PlayerState
Blanket Implementations§
§impl<T> AggregateExpressionMethods for T
impl<T> AggregateExpressionMethods for T
§fn aggregate_distinct(self) -> Self::Outputwhere
Self: DistinctDsl,
fn aggregate_distinct(self) -> Self::Outputwhere
Self: DistinctDsl,
DISTINCT modifier for aggregate functions Read more§fn aggregate_all(self) -> Self::Outputwhere
Self: AllDsl,
fn aggregate_all(self) -> Self::Outputwhere
Self: AllDsl,
ALL modifier for aggregate functions Read more§fn aggregate_filter<P>(self, f: P) -> Self::Outputwhere
P: AsExpression<Bool>,
Self: FilterDsl<<P as AsExpression<Bool>>::Expression>,
fn aggregate_filter<P>(self, f: P) -> Self::Outputwhere
P: AsExpression<Bool>,
Self: FilterDsl<<P as AsExpression<Bool>>::Expression>,
Add an aggregate function filter Read more
§fn aggregate_order<O>(self, o: O) -> Self::Outputwhere
Self: OrderAggregateDsl<O>,
fn aggregate_order<O>(self, o: O) -> Self::Outputwhere
Self: OrderAggregateDsl<O>,
Add an aggregate function order Read more
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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§impl<T> CloneAny for T
impl<T> CloneAny for T
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T: for<'de> Deserialize<'de>,
§impl<T> Downcast for Twhere
T: Any,
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T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T, ST, DB> FromSqlRow<ST, DB> for Twhere
T: Queryable<ST, DB>,
ST: SqlTypeOrSelectable,
DB: Backend,
<T as Queryable<ST, DB>>::Row: FromStaticSqlRow<ST, DB>,
impl<T, ST, DB> FromSqlRow<ST, DB> for Twhere
T: Queryable<ST, DB>,
ST: SqlTypeOrSelectable,
DB: Backend,
<T as Queryable<ST, DB>>::Row: FromStaticSqlRow<ST, DB>,
§impl<T, ST, DB> FromStaticSqlRow<ST, DB> for Twhere
DB: Backend,
T: FromSql<ST, DB>,
ST: SingleValue,
impl<T, ST, DB> FromStaticSqlRow<ST, DB> for Twhere
DB: Backend,
T: FromSql<ST, DB>,
ST: SingleValue,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Instrument for T
impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
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§impl<T> IntoSql for T
impl<T> IntoSql for T
§impl<T, ST, DB> StaticallySizedRow<ST, DB> for Twhere
ST: SqlTypeOrSelectable + TupleSize,
T: Queryable<ST, DB>,
DB: Backend,
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ST: SqlTypeOrSelectable + TupleSize,
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DB: Backend,
§const FIELD_COUNT: usize = <ST as crate::util::TupleSize>::SIZE
const FIELD_COUNT: usize = <ST as crate::util::TupleSize>::SIZE
The number of fields that this type will consume.
impl<T> UnsafeAny for Twhere
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§impl<T> WindowExpressionMethods for T
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§fn over(self) -> Self::Outputwhere
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§fn partition_by<E>(self, expr: E) -> Self::Outputwhere
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§fn window_order<E>(self, expr: E) -> Self::Outputwhere
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