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Source - RecoverPassword
- Struct representing a request to recover a player’s password
- SetCheckpoint
- Struct used to set the checkpoint
- corpsify
- POST /admin/corpsify/{url_id} - Kill a player
- cure_zombie
- POST /admin/cure/{url_id} - Cure a zombie
- feed_player
- POST /admin/feed_player/{url_id} - Feed player
- feed_players
- POST /admin/feed/{url_id} - Feed the first n players
- get_all_players
- GET /admin/get_players/{url_id} - Get all players
- get_logs
- GET /admin/get_logs/{url_id} - Get logs
- inject_sql
- POST /admin/inject_sql/{url_id} - Inject SQL query
- kill_all_not_at_checkpoint
- POST /admin/kill_all_not_at_checkpoint/{url_id} - Kill all players that didn’t go through the checkpoint
- player_at_checkpoint
- POST /admin/player_at_checkpoint/{url_id} - Register a player that has gone through the checkpoint
- player_count
- GET /admin/player_count/{url_id} - Get the count of players
- recover_password
- POST /admin/recover_password/{url_id} - Recover a player’s password
- revive_human
- POST /admin/revive_h/{url_id} - Revive a corpse to human
- revive_zombie
- POST /admin/revive_z/{url_id} - Revive a corpse to zombie
- set_checkpoint
- POST /admin/set_checkpoint/{url_id} - Set the checkpoint
- zombies_add_day
- POST /admin/zombies_add_day/{url_id} - Feeds all zombies for a day